﻿using System;
using System.Collections.Generic;
using System.Text;
using Barbar.Colonization.Core.Localization;

namespace Barbar.Colonization.Model {
  public interface IBonusResourceType : IEntity {
    TranslatorString Name { get;}
    IRawMaterialType RawMaterialType { get; }
    int GetBonus(IRawMaterialType harvestedRawMaterialType, Tile tile); 
  }
}
